首页 >> 资讯 >
Nvidia讲述Intel的延迟原因,毕竟做cpu跟gpu差异很大!
大量的平行运算是Intel的弱点以这方面来讲,的确是没错!
但是Intel这位硬体巨人,会跨不过这软体驱动硬体这三者的鸿沟吗?
Makingaparallelcomputingchipishard,saysNvidia.
Zoom
ThispastweekendIntelannouncedthatitsplansforthegraphicsprocessorcodenamed'Larrabee'havebeenputonhold.
Intel'sNickKnupffersaidyesterdaythatthecompanyhaddecidedtodelayplansforthegraphicscardbecauseLarrabee'ssiliconandsoftwaredevelopmentarebehindwhereithadhopedtheywouldbeatthispointintime.
ThisnewsboostedsharesofNvidiaandAMD,thanksmostlyduetoIntel'sdelayinitsplanstocompeteinthegraphicsspace.
WewereinterestedtofindoutwhatthemajorgraphicsplayershadtosayregardingIntel'sshiftinplansforLarrabee.
"ThefactthatacompanywithIntel'stechnicalprowessandfinancialresourceshasstruggledsohardtosucceedwithparallelcomputingshowsjusthowexceptionallydifficultachallengethisis,"saidVictorMartinez,aspokesmanforNvidia.
Yesterday,AMDpredictablytoldusthatitwasproudofhavingestablishedbothaCPUandGPUbusiness.
"WithonlyCPU,orGPU,acompanyislimitedinitsabilitytorespondtotheneedsoftheindustry,"DaveErskine,GraphicsPublicRelationsofAMD,toldTom'sHardware.
Larrabee'sarchitecturewasdifferentfromtoday'sGPUsbecauseitwasbasedonaPentiumP54Cdesignusesthex86instructionset.
"Itreallycomesdowntodesignphilosophy,"saidErskine."GPUsarehardtodesignandyoucan’tdesignonewithaCPU-centricapproachthatutilizesexistingx86cores."
WanttoknowwhatapremieregamedeveloperthinksofLarrabee?ReadTimSweeney's(ofEpicGamesandUnrealEnginefame)reactionhere.
Nvidia再讲述IntelLarrabee的延迟
12-904.jpg
2009-12-922:41上传
Nvidia讲述Intel的延迟原因,毕竟做cpu跟gpu差异很大!
大量的平行运算是Intel的弱点以这方面来讲,的确是没错!
但是Intel这位硬体巨人,会跨不过这软体驱动硬体这三者的鸿沟吗?
Makingaparallelcomputingchipishard,saysNvidia.
Zoom
ThispastweekendIntelannouncedthatitsplansforthegraphicsprocessorcodenamed'Larrabee'havebeenputonhold.
Intel'sNickKnupffersaidyesterdaythatthecompanyhaddecidedtodelayplansforthegraphicscardbecauseLarrabee'ssiliconandsoftwaredevelopmentarebehindwhereithadhopedtheywouldbeatthispointintime.
ThisnewsboostedsharesofNvidiaandAMD,thanksmostlyduetoIntel'sdelayinitsplanstocompeteinthegraphicsspace.
WewereinterestedtofindoutwhatthemajorgraphicsplayershadtosayregardingIntel'sshiftinplansforLarrabee.
"ThefactthatacompanywithIntel'stechnicalprowessandfinancialresourceshasstruggledsohardtosucceedwithparallelcomputingshowsjusthowexceptionallydifficultachallengethisis,"saidVictorMartinez,aspokesmanforNvidia.
Yesterday,AMDpredictablytoldusthatitwasproudofhavingestablishedbothaCPUandGPUbusiness.
"WithonlyCPU,orGPU,acompanyislimitedinitsabilitytorespondtotheneedsoftheindustry,"DaveErskine,GraphicsPublicRelationsofAMD,toldTom'sHardware.
Larrabee'sarchitecturewasdifferentfromtoday'sGPUsbecauseitwasbasedonaPentiumP54Cdesignusesthex86instructionset.
"Itreallycomesdowntodesignphilosophy,"saidErskine."GPUsarehardtodesignandyoucan’tdesignonewithaCPU-centricapproachthatutilizesexistingx86cores."
WanttoknowwhatapremieregamedeveloperthinksofLarrabee?ReadTimSweeney's(ofEpicGamesandUnrealEnginefame)reactionhere.
Larrabee-fedy,2-Z-182843-3.png
2009-12-922:41上传
免责声明:本文由用户上传,与本网站立场无关。财经信息仅供读者参考,并不构成投资建议。投资者据此操作,风险自担。 如有侵权请联系删除!
分享:
相关阅读
最新文章
-
【2024年yy马甲是做什么的】在互联网和直播行业中,许多平台会使用“马甲”一词来指代一些特殊账号或角色。尤...浏览全文>>
-
【2024年yy凯奇是做什么的】在2024年,网络上关于“yy凯奇”的讨论热度持续上升,许多用户对其身份和职业产生...浏览全文>>
-
【2024年yy传媒公司是做什么的】在2024年,YY传媒公司依然活跃于数字内容创作与传播领域,其业务范围涵盖了直...浏览全文>>
-
【2024年publisher是做什么的】在2024年,随着数字技术的不断进步和互联网生态的持续演变,“publisher”这一...浏览全文>>
-
【2024年pms系统是做什么的】PMS系统,全称为物业管理系统(Property Management System),在2024年依然是...浏览全文>>
-
【2024年pe工程师是做什么的】在当前科技快速发展的背景下,PE工程师(Process Engineer,工艺工程师)的角色...浏览全文>>
-
【2024年orcad是做什么的】OrCAD 是一款由 Cadence Design Systems 公司开发的电子设计自动化(EDA)软件...浏览全文>>
-
【1到9那个数字最勤那个数字最懒】在日常生活中,我们常常会用到1到9这九个数字。虽然它们看起来都一样,但如...浏览全文>>
-
【1到30的平方数是什么】在数学中,平方数是指一个数乘以自身所得的结果。例如,2的平方是4,3的平方是9,依此...浏览全文>>
-
【1到30的平方数是多少】在数学中,平方数是指一个数乘以自身所得的结果。例如,2的平方是2×2=4,3的平方是3...浏览全文>>
大家爱看
频道推荐
站长推荐